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PatchDEADSHIFTv0.2.1

DEADSHIFT 0.2.1 Patch Notes

DEADSHIFT 0.2.1 adds rebirth perks for Max and income tracking, strengthens Lv.2 equipment affixes, and adjusts the Cleaner set and combat effects.

  • You can continue existing saves in the new version.
  • Reborn characters saved in 0.2.1 can’t be loaded in older versions because Max’s bag has expanded.
  • Refresh the page after the update to play the new version.

New

Max rebirth perks

  • Added 8 bag slots per rebirth, starting from 40 slots before your first rebirth.
  • Added 10% movement speed for Max per rebirth.
  • Applied these perks to existing characters based on their completed rebirths.
  • Added the next rebirth’s bag and movement speed perks to the rebirth window and confirmation.

Income tracking

  • Added an income view to the DPS panel, showing experience and credits gained over the last 1, 10, 30 or 60 minutes.
  • Separated direct credit gains from sales income and added experience and credit losses on death.
  • Added buttons to switch views, change the tracking window and reset the current view.
  • Kept income records when changing maps.

Balance

Lv.2 equipment affixes

  • Increased Lv.2 maximum stacks for weapon holding and weapon swapping from +1 to +2.
  • Increased Lv.2 granted levels for Ricocheting, Forked and Piercing from +1–4 to +2–4.
  • Increased Lv.2 granted levels for Extended Burst, Buckshot, High-Explosive and Extra Warhead from +1–3 to +2–3.
  • Increased Warmed-Up’s Lv.2 maximum weapon-holding stacks from +2 to +3.
  • Increased Swap-Ready’s Lv.2 maximum weapon-swapping stacks from +2 to +3.
  • Increased Sustained Barrage’s Lv.2 maximum weapon-holding stacks from +2–3 to +3–4.
  • Increased Incendiary’s Lv.2 burn levels from +3–5 to +4–6.
  • Kept Lv.1 values and existing Lv.2 damage bonuses per stack and against burning enemies.

Cleaner set

Adjusted three-piece drop chance and extra drop rolls, and four-piece credit multipliers. Movement speed and experience bonuses remain unchanged.

Tier Three-piece drop chance multiplier Three-piece extra drop roll chance Four-piece credit multiplier
1 ×1.25 → ×1.10 10% → 3% ×1.5 unchanged
2 ×1.40 → ×1.15 15% → 5% ×2 → ×1.75
3 ×1.60 → ×1.20 20% → 7% ×2.5 → ×2
4 ×1.80 → ×1.25 25% → 10% ×3 → ×2.25
5 ×2 → ×1.30 30% → 12% ×4 → ×2.5
6 ×2.25 → ×1.40 35% → 15% ×5 → ×3
7 ×2.50 → ×1.50 40% → 20% ×6 → ×3.5
  • Reduced the tier-7 Cleaner core’s socket effect on prototype armor from +35% to +15% drop chance.

Interface and convenience

  • Reorganized the rebirth window around its perk list.
  • Added regional achievement medals to world-map region shortcuts.
  • Added scenery and a world-map preview for the Boss Rush arena.
  • Made the oldest ground loot automatically move toward you when 150 or more drops are waiting.
  • Sorted mercenary galleries and exchange lists by true boss, boss, elite and normal.
  • Updated ground effects, dash trails and Canopy’s dark leap and rain effects.
  • Improved processing when picking up large amounts of equipment.

Fixes

  • Aligned monster and mercenary area-attack warnings and visual effects with their hit areas.
  • Aligned hostile ground-effect hit areas with their warning circles.

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