PatchDEADSHIFTv0.2.1
DEADSHIFT 0.2.1 Patch Notes
DEADSHIFT 0.2.1 adds rebirth perks for Max and income tracking, strengthens Lv.2 equipment affixes, and adjusts the Cleaner set and combat effects.
- You can continue existing saves in the new version.
- Reborn characters saved in 0.2.1 can’t be loaded in older versions because Max’s bag has expanded.
- Refresh the page after the update to play the new version.
New
Max rebirth perks
- Added 8 bag slots per rebirth, starting from 40 slots before your first rebirth.
- Added 10% movement speed for Max per rebirth.
- Applied these perks to existing characters based on their completed rebirths.
- Added the next rebirth’s bag and movement speed perks to the rebirth window and confirmation.
Income tracking
- Added an income view to the DPS panel, showing experience and credits gained over the last 1, 10, 30 or 60 minutes.
- Separated direct credit gains from sales income and added experience and credit losses on death.
- Added buttons to switch views, change the tracking window and reset the current view.
- Kept income records when changing maps.
Balance
Lv.2 equipment affixes
- Increased Lv.2 maximum stacks for weapon holding and weapon swapping from +1 to +2.
- Increased Lv.2 granted levels for Ricocheting, Forked and Piercing from +1–4 to +2–4.
- Increased Lv.2 granted levels for Extended Burst, Buckshot, High-Explosive and Extra Warhead from +1–3 to +2–3.
- Increased Warmed-Up’s Lv.2 maximum weapon-holding stacks from +2 to +3.
- Increased Swap-Ready’s Lv.2 maximum weapon-swapping stacks from +2 to +3.
- Increased Sustained Barrage’s Lv.2 maximum weapon-holding stacks from +2–3 to +3–4.
- Increased Incendiary’s Lv.2 burn levels from +3–5 to +4–6.
- Kept Lv.1 values and existing Lv.2 damage bonuses per stack and against burning enemies.
Cleaner set
Adjusted three-piece drop chance and extra drop rolls, and four-piece credit multipliers. Movement speed and experience bonuses remain unchanged.
| Tier | Three-piece drop chance multiplier | Three-piece extra drop roll chance | Four-piece credit multiplier |
|---|---|---|---|
| 1 | ×1.25 → ×1.10 | 10% → 3% | ×1.5 unchanged |
| 2 | ×1.40 → ×1.15 | 15% → 5% | ×2 → ×1.75 |
| 3 | ×1.60 → ×1.20 | 20% → 7% | ×2.5 → ×2 |
| 4 | ×1.80 → ×1.25 | 25% → 10% | ×3 → ×2.25 |
| 5 | ×2 → ×1.30 | 30% → 12% | ×4 → ×2.5 |
| 6 | ×2.25 → ×1.40 | 35% → 15% | ×5 → ×3 |
| 7 | ×2.50 → ×1.50 | 40% → 20% | ×6 → ×3.5 |
- Reduced the tier-7 Cleaner core’s socket effect on prototype armor from +35% to +15% drop chance.
Interface and convenience
- Reorganized the rebirth window around its perk list.
- Added regional achievement medals to world-map region shortcuts.
- Added scenery and a world-map preview for the Boss Rush arena.
- Made the oldest ground loot automatically move toward you when 150 or more drops are waiting.
- Sorted mercenary galleries and exchange lists by true boss, boss, elite and normal.
- Updated ground effects, dash trails and Canopy’s dark leap and rain effects.
- Improved processing when picking up large amounts of equipment.
Fixes
- Aligned monster and mercenary area-attack warnings and visual effects with their hit areas.
- Aligned hostile ground-effect hit areas with their warning circles.